AI Insights · Timothy · January 2022
Top 5 Basketball Games on Android in Colombia: Q4 2021
Discover the performance trends of the top 5 basketball game apps on Android in Colombia during Q4 2021, including download rates, revenue, and active users.
The fourth quarter of 2021 saw interesting trends in the performance of the top basketball game apps on Android in Colombia. Here's a breakdown of the weekly download rates, revenue, and active user trends for the top 5 apps, based on data from Sensor Tower.
Extreme Basketball by Rollic Games had a remarkable start in November with weekly downloads peaking at approximately 34K. However, this number saw a decline, settling around 7.8K in the last week of December. Weekly active users followed a similar trend, starting at 5K and peaking at 32K before decreasing to approximately 11.8K by the end of the quarter.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS maintained a steady number of weekly downloads, averaging around 5.5K. The app's weekly revenue experienced a significant spike in the first week of December, reaching $356, before dropping to $23 by the end of the month. Active users remained relatively stable, fluctuating around 36K to 37K throughout the quarter.
Basketball Stars: Multiplayer by Miniclip.com showed a strong upward trend in weekly downloads, starting from 4.4K in late September and reaching nearly 6.7K by the end of December. Correspondingly, the number of active users increased from 15.9K to approximately 20.9K over the same period. Revenue for this app remained modest, peaking at $35 in early December.
Hoop World: Flip Dunk Game 3D by Quiet Games saw a significant jump in weekly downloads in late November, peaking at 22K in the first week of December before declining to around 6.8K by the end of the month. Active users mirrored this pattern, with a peak of 20.5K in mid-December, tapering off to 8.3K by the end of the month.
Basketball Arena: Online Game from Masomo Gaming experienced a consistent number of weekly downloads, averaging around 3.6K. Active users saw a decline from 17.9K in early October to about 12.6K by the end of December. The app's weekly revenue started at $145 in late September and gradually decreased to zero by the end of December.
These insights are based on Sensor Tower's data. For more detailed analytics and trends, visit Sensor Tower.